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[CODEX] SpellForce 3 & Update (v1.31) (v1.32)

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M35Zone
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PostM35Zone on Sun Mar 11, 2018 3:08 am


Overview :
Free Download SpellForce 3 PC Game – The rebellion of the renegade mages, known as the Mage Wars, has been quashed by the Crown. However, it was a Pyrrhic victory: Whole regions have fallen into anarchy, refugees roam the lands in search of shelter, and a mysterious, deadly plague called the “Bloodburn” has arisen and is spreading rapidly

Developer-Publisher  GRIMLOREGAMES -   THQNORDIC
Version :v1.32
Game Size : 10.5 GB / Split 3 parts 4.90 GB Compressed
OS : Windows 7, 8, Windows 10 (64 bit)
TAGS :#RPG, #Strategy
Language : English, French, Italian, German, Spanish, Polish, Russian, Simplified Chinese
Installation :
Spoiler:

Update v1.32:
1. Extract
2. Run setup.exe and install update
3. Copy crack from CODEX dir to installdir
4. Play
=============
Update v1.31:
1. Extract
2. Run setup.exe and install update
3. Copy crack from CODEX dir to installdir
4. Play
=============
game install:
1. Extract
2. Burn or mount the .iso
3. Run setup.exe and install
4. Copy crack from CODEX dir to installdir
5. Play
General Notes:
• Block the game’s exe in your firewall to prevent the game from trying to go online ..
• If you install games to your systemdrive, it may be necessary to run this game with admin privileges instead
Changelog :
Spoiler:

v1.32:
GENERAL CHANGES
- Hero leveling speed decreased by about 30%
- The unit AI will now ignore targets that are currently invulnerable
- Units and heroes will no longer be slowed during combat to encourage more active fights

ITEM CHANGES
To give you more options to specialise your heroes and define your playstyle, but also making your choices more significant, we added new defensive item options, increased the cost and effectiveness of specialized gear and placed more items all around.

- Shields added
- One-Handed weapon options added
- Additional armors added

HERO CHANGES
We are adjusting the overall power levels of all heroes to enable more different playstyles and hero combinations.

- Heroes will no longer be slowed down in combat to improve their micro potential
- Occultist / Bloodcaller
-- Assassinate irresistible damage when target is bleeding reduced by 50%
-- Shadowstep cooldown on Lv2+ increased from 2 to 5
- Renegade / Berserker
-- Tear Down on Lv2+ will now deal damage in an area around the target
- Elite Ranger / Bowmaster
-- First Aid reworked to be primarily an out-of-combat healing ability:
--- Cooldown increase from 15 to 30
--- Cast time increase from 1 to 2
--- Level 1 heal is reduced to 25%
--- Level 2 adds 10 seconds of strong health regeneration
--- Level 3 adds an immunity against debuffs
- Shaman / Spiritualist
-- Totems reworked to be more situational
--- All cooldowns increased from 10 to 20
--- Protection totem: resistance increase reduced by 33%
--- Protection totem: Level 2 healing effect reduced by 50%
--- Fire totem: Now damages every 4 seconds instead of 2, while dealing 12 damage instead of 6, including Level 3
- Commander / Guardian
-- Kiss Of Tiara: Level 3 no longer heals
-- Kiss Of Tiara: Level 3 Shield increased from 30 to 60
-- Kiss Of Tiara: Cooldown increased from 10 to 20
- Hierophant / Priest of Tiara
-- Judgement: No longer is a damage-over-time ability, instead deals moderate damage at once and applies impaired for 3 seconds
-- Judgement: Is now cast instantly
- Necromancer / Defiler
-- AI will now ignore spawning zombies while they are still invulnerable

UNIT CHANGES
As with the heroes we are also adjusting the powerlevels of the RTS units to make them more significant in combat.

- Units will no longer be slowed down in combat to improve their micro potential
- Decreased the Elven movement speed bonus in enemy and neutral territories reduced from 30% to 10%
- Human Helbardier: Upgraded range reduced from 28 to 24
- Human Helbardier: Health reduced from 384 to 322
- Human Soldier: Upgraded health regeneration per hit increased from 4 to 8

BUILDING / ECONOMY CHANGES
While Elves are a very strong faction at Tech Level 1, their economic power falls off in the later stages of the game. The following changes are adressed to giving Elves a more active economy.

- [All] Capital II upgrade time increased from 30 to 45
- [All] Capital III upgrade time increased from 75 to 120
- Elves now have stoneworks on Tech Level 1 again
- Elven Defensive Outposts no longer increase population cap
- Elven Economic Outposts now increase population cap: 15/25/45
- Elven Capital upgrade population cap increase reduced by 20/30 respectively
- Elven Outpost I new cost: 10 Planks
- Elven Outpost II new cost: 20 Planks / 10 Brick
- Elven Outpost III new cost: 20 Planks / 20 Brick / 15 Food
- Elven Capital II new cost: 22 Planks / 10 Brick / 10 Food
- Elven Barracks cost reduced from 30 to 20 Planks

These changes as well as your feedback will be closely monitored by us and we will make further improvements to the multiplayer in the future.
We hope that you will enjoy these changes and thank all of you for the continued support of SpellForce 3!
========
v1.31:

BUG FIXES
- Fixed control of the player's base always being passed to a Human AI instead of the player's chosen race during The Impenetrable Cage quest
- "Create Resource"-Abilities (Ultimate Abilities of Leadership tree) can now correctly only be cast on Sector Centers
- Brought back missing artefact pieces from the void that were still not willing to show up at the appropriate place and time
- Fixed a possible issue that led to the player not being able to travel to Monastery Ruins
- Fixed a possible crash when a hero leaves the player's hero party
- Fixed some possible issues with saving/loading of the players' selections and control groups in multiplayer/coop
- Fixed multiplayer trader accidentally selling a few debug items

BALANCING
- Campaign: Iskander Wilds, Myrah mission, rts gameplay improved on all difficulties
- Campaign: The Eye Prison of Mind, rts gameplay improved on all difficulties

GENERAL
- Greatly reduced time to switch savegames in multiplayer coop campaign menu
- Added quests to help track collection of artefact parts and materials for Isgrimm's armor
Download Links :
PART1: MEGA -  1fichier - GOOGLEDRIVE - UPTOBOX - UPLOADED .

PART2: MEGA -  1fichier - GOOGLEDRIVE - UPTOBOX - UPLOADED .

PART3: MEGA -  1fichier - GOOGLEDRIVE - UPTOBOX - UPLOADED .





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